Very close war last night. We almost had it. They managed to rally at the very last moment, which gave them the win. Do not get discouraged from such losses.
So, tonight’s war is going to be a challenge. I strongly encourage members to get their 3 and 4 star characters up to speed. You will need them to start taking out these bases.
Base #1
We start with a base lvl 10 today. This is a bit of a challenge for our lower members. I once again emphasize how much you need to level up your troops and get them up to level 30 (ok, 40) as soon as possible.
This base is well built and spread out. So utilizing AOE tactics will not produce much in the way of success. Instead, you will either want to rush in with warriors into the dead zones or snips with decent gunners (Brawl) or fliers. https://youtu.be/H9YlC7EzMQ8
Base #2
A level 11 base awaits you at the second place for this war. This one is also well built, so will give some challenges to those that have not been working on their offense.
First, do note that there are less guns on the left side, but less bots on the right side. So, pick your poison. Right side may serve you better.
For AOE-spots, there are the beam and mortar to the right. The launcher and tower are also close together; however, most of my members will only damage those two items with an AOE shot. https://youtu.be/Zv4buCoANIU
Base #3
At this point, we have three level 12 bases in a row. Be careful from this point on.
This base has positioned many of its large guns to the back. So, you will want to save up your ability points for those guns that will take you down back there.
Be patient, wait for the right moment, and strike down those guns when you get the chance. https://youtu.be/fT-KC6qiXUQ
Base #4
Another level 12 base for our fourth position. Unlike the prior base, this base has positioned many of its defenses close together. You can AOE at the right and take out the beam and mortar. You can also AOE tot he left and take out the mortar and some guns. Finally, you can hit with an AOE attack in the center to damage the launcher and beam.
Area EMP will also be your friend for this base.Commander https://youtu.be/zBDwC96SFw8
Commander
The final level 12 base for this war. This guy likes to cluster. You know what that means, right?
So, we have a 2 level 7 mortars and a level 8 mortar hiding in back. A level 7 beam and level 5 beam. A level 2 missile launcher. And a level 4 shock tower.
I would moving in from the right so you don’t need to deal with guns right away. Video will show some nasty destruction. Beware. https://youtu.be/62Wb0OWFET0