War Info for 8/7 – Autobots Rising

Another day, another war. We know that we occasionally get bad wars. However, always need to wash our faces and move on with the day. So, let’s get back to business!

No slouching!

Base #1

This guy has decently upgraded defenses. Do not go in there without thinking about what you're doing. So, onto the strategy prep: Seferia used her C team, which is not the best in synergy. It has three chargers and some that are barely 20. So, this was about as difficult for me as it is for many other people. What I did was I went left and I slip-comboed the turret next to all three mortars (hey, look, I learned how to spell!). This gave me a start, but it was not enough to even begin the win. From there, I targetted the beam with my next attack and then the shock trap. Be careful, take this base slowly, and don't waste your energy.
This guy has decently upgraded defenses. Do not go in there without thinking about what you’re doing. So, onto the strategy prep:
Seferia used her C team, which is not the best in synergy. It has three chargers and some that are barely 20. So, this was about as difficult for me as it is for many other people.
What I did was I went left and I slip-comboed the turret next to all three mortars (hey, look, I learned how to spell!). This gave me a start, but it was not enough to even begin the win. From there, I targeted the beam with my next attack and then the shock trap.
Be careful, take this base slowly, and don’t waste your energy.

Base #2

What can I say about this base... Design wise, it is a cluster****. Mmm-hmm. A good team should be able to avoid the shock all together. I went right expressly for this purpose. As usual, beam -> mortars. Take your time and you'll be fine.
What can I say about this base… Design wise, it is a cluster****. Mmm-hmm.
A good team should be able to avoid the shock all together. I went right expressly for this purpose. As usual, beam -> mortars. Take your time and you’ll be fine.

Base #3

Yes, this is a level 11 base with a launcher. It has a relatively easy strategy though. Use AOE on the launcher itself to hit the launcher and the beam/mortar next to it. Then do another AOE attack on the shock to take that out with the launcher. Remember to take out the top two mortars, because they do decent damage. Otherwise, use area EMPs to lock this base down. Good luck.
Yes, this is a level 11 base with a launcher. It has a relatively easy strategy though.
Use AOE on the launcher itself to hit the launcher and the beam/mortar next to it. Then do another AOE attack on the shock to take that out with the launcher. Remember to take out the top two mortars, because they do decent damage.
Otherwise, use area EMPs to lock this base down.
Good luck.

Base #4

Launchers are the name of the game. Keep on pushing to be at this level. Do not tarry at lower levels. So, good news, his walls are weak.  I would suggest heading toward the left to take advantage of that +3 energy waiting right there. Flyboy teams will have a field day here. However, you're going to need to focus fire each of the major defenses. He has a decent spread going. Good luck.
Launchers are the name of the game. Keep on pushing to be at this level. Do not tarry at lower levels.
So, good news, his walls are weak.
I would suggest heading toward the left to take advantage of that +3 energy waiting right there. Flyboy teams will have a field day here.
However, you’re going to need to focus fire each of the major defenses. He has a decent spread going.
Good luck.

Commmander

I don't see a launcher on this guy. Get past everything else, and you should be able to take him on. AOE around the base hitting the beam/mortar on one side, and the two mortars on the other.
I don’t see a launcher on this guy. Get past everything else, and you should be able to take him on.
AOE around the base hitting the beam/mortar on one side, and the two mortars on the other.

So, this is a tough war, but not impossible. Take your time and work your way through the bases.

Do note that these should be considered standard bases at this point. Also, Seferia and the few heavy hitters cannot win wars for you. Train up your teams and work on seeing how to get past obstacles.

Good luck everyone!

Leave a Reply

Your email address will not be published. Required fields are marked *

*