All Your Base War 8-11 SG Zhan Nan – Back to Gold

Well, that was a quick trip in Silver. We have definitely proved that we are better than silver. Let’s keep on pushing these gold wars and keep our position in the game!

So, tonight’s war is a bit of an awkward one. There is only one base to really be concerned about. The rest should be no issue for most players.

Onto the line-up!

Base #1

We are starting tonight with a level 9 base. The design is cent for a level 9, but nothing that should give any trouble at this phase in our careers. There's a bit of a decent spread to the major defense points, so you'll need to focus fire each one if you don't have the power to take the damage. There's also free energy points to the right side of the base. Good luck everyone.
We are starting tonight with a level 9 base. The design is cent for a level 9, but nothing that should give any trouble at this phase in our careers.
There’s a bit of a decent spread to the major defense points, so you’ll need to focus fire each one if you don’t have the power to take the damage.
There’s also free energy points to the right side of the base.
Good luck everyone.

Base #2

Onto our level 10 bases. Once again, this should be considered standard fare for our group by now. This base exhibits a beautiful AOE point right around the shock trap. Feel free to abuse that point if you have an AOE team. Otherwise, I used my fliers to snipe out the shock trap and beam.
Onto our level 10 bases. Once again, this should be considered standard fare for our group by now.
This base exhibits a beautiful AOE point right around the shock trap. Feel free to abuse that point if you have an AOE team.
Otherwise, I used my fliers to snipe out the shock trap and beam.

Base #3

Another level 10 base with slightly better defenses. This base has a few things grouped together, but most are spread apart. I personally aimed for both the beam and the shock trap with my Mixmaster. However, aerial snipe teams also work well here.
Another level 10 base with slightly better defenses. This base has a few things grouped together, but most are spread apart.
I personally aimed for both the beam and the shock trap with my Mixmaster. However, aerial snipe teams also work well here.

Base #4

Gold loves throwing level 12 bases at us for our fourth base. So, best to work on mastering their take down. So, onto the breakdown of what we will be seeing: Three level 7 mortars, One level 4 beam in back, one level 2 beam up front. One level 2 shock trap, and one level 1 missile launcher. Skywarp will be a useful addition to a team that wants to take down this base. My 3* skywarp has been one-shotting missile launchers since he was level 33. Otherwise, some AOE hits around the launcher and the shock and some follow-up damage should help you out. Let's get this done!
Gold loves throwing level 12 bases at us for our fourth base. So, best to work on mastering their take down.
So, onto the breakdown of what we will be seeing:
Three level 7 mortars, One level 4 beam in back, one level 2 beam up front. One level 2 shock trap, and one level 1 missile launcher.
Skywarp will be a useful addition to a team that wants to take down this base. My 3* Skywarp has been one-shotting missile launchers since he was level 33. Otherwise, some AOE hits around the launcher and the shock and some follow-up damage should help you out.
Let’s get this done!

Commander

And we end our war on a level 10 base. I'm not even going to give strategy at this time. If you can take down the fourth base, this is easy.
And we end our war on a level 10 base. I’m not even going to give strategy at this time. If you can take down the fourth base, this is easy.

Videos will be added as they get posted. Unfortunately one has a few seconds cut out for personal reasons. You will not miss out on those few seconds.

Let’s prove we deserve to be Golden again!

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